i keep cycling back to these super old tracks, but i hadn't really conceived of how to do this well until right now. see, here's the thing...
The Game of Youtube is to get things sent viral. now, this isn't a game i'm into for two reasons. the first is simply that i don't think i have a high chance of winning. there's nothing about any of this music that is likely to break through any mainstream barriers - thankfully. i'd have a lot less respect for myself if i thought these pieces could potentially go viral. the second is that having a viral video seems to be something like having a cocaine addiction: there's a painful crash involved that i'd rather not deal with. fifteen minutes of fame isn't worth ten years of derision.
what i'm interested in is getting the ideas out. i've had this discussion with so many people that just don't understand my thinking on this. no, i don't want to be famous - shockingly. some of us really don't want to be famous. really. some of us just want to be able to live a comfortable, mostly anonymous existence producing art. it's very sad just how confusing so many people find this. it really reflects how shallow the culture is.
but, the cycling algorithms i've been using have been too short to get any kind of a point across. i need to leave songs up for a week or two at a time, not a day or two. i'm consequently cycling back for a third and final time and partitioning the set of tracks into the following subsets, which i plan on mapping to the following number of views:
100 - meh
1000 - dead experiments & extended tracks
10000 - completed symphonies & epics
i'm purposefully doing something else wrong, here. i'm supposed to pick my best tracks and push them, right? that's pretty rational, really. why market something i feel is a "dead experiment" at all? because i'm the product. it's the story.
i feel that if i stick to this kind of approach, and increment chronologically, while continuing to post comments, i'll be able to slowly get the pieces out in a way that mimics the construction of myself as a character.
the first track up is fire, which is either a dead experiment or an extended track. i'm a little over 100. this catastrophe needs to get past 1000, which i'm thinking should take about a month.
https://www.youtube.com/watch?v=X2E0p0sWW4c
as for the oldNew track i'm working on, i spent yesterday doing grocery shopping and today tying up some other beginning of the month type loose ends. i forgot to get new strings, but that can wait until tomorrow. i will be laying down tracks overnight.
i've also set up a companion facebook page for the comments. it's a front for the google+ page, which goes all the way back (although, sadly, not as far as before i was forced to switch). but in a sense i'm starting again right now. and this should really all be interpreted as integrated.
https://www.facebook.com/deathtokoalas?filter=1
the hits are more about staggering the process, and trying to emulate the timing associated with a musician beginning from scratch and building it's way up.
think of it like a virtual reality.
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this is literally the first thing i recorded, when i was 15, so i'm not particularly invested in defending it's quality. yet, it remains an intriguing listen. i was trying pretty hard to be weird. all these years later, i'm sort of impressed with myself in accomplishing that.
i suppose it's sort of fitting that my first musical statement reduces to some kind of anarchist rant about burning the world down, or more accurately about letting the world burn itself down. somebody said that destruction is never negative because it is required to rebuild. that's stuck with me for many years.
so, the crux of this is an orchestration of a world on fire, as i imagined it, when i was 15. which, oddly, sounds somewhat like kurt cobain jamming over a throbbing gristle workout. it's easy to see why i've pulled it out and salvaged it, despite it's many flaws.